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Joined 4 months ago
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Cake day: April 20th, 2026

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  • I mean, yeah, it can make sense to duplicate information. That screenshot isn’t supposed to say that all of these should be deduplicated.
    But you really gotta be cautious with duplication, because it makes everything else harder to find. And I would absolutely argue that GitHub has crossed the line where they duplicate too much, across the board. It feels like design-by-committee.

    This is entirely anecdotal, but what really dumbfounded me while annotating that screenshot, is that I never actually read the links in that “About” section.
    I’ve seen this page probably a thousand times already, but I had no idea that there’s an “Activity” link there, which actually seems like it could be useful. Nor a link to the README, to the CONTRIBUTING.md or for “Custom Properties” (whatever that is).
    I had no idea how to report a repo until now, even though the link is apparently always on screen.

    There’s just so much info there, and it’s presented like read-only info, not like navigation links, so I always just skipped over the lines that don’t have numbers in them. I also genuinely never tried clicking any of these lines before…


  • I think, with modern AAA games, you also run into the problem that they’re typically a dozen games in a trenchcoat. So, you might be able to make the shooting gameplay more difficult by just adding more enemies, but you can’t easily do that for the platforming parts or the stealth sidequests.

    You’d need to build the game three times over, pretty much, to really offer three different difficulty levels.
    And so, yeah, they try to avoid that by giving help to players that struggle and optional challenges for players that can handle a higher difficulty.




  • I feel like a patent would’ve run out by now. From what I’m finding online, US patents generally only last 15-20 years. They might’ve filed it in a different country, and yesterday I read of a media codec patent lasting 25 years in Brazil.
    But yeah, I believe that feature was in there before 2000 already, and they didn’t innovate on it since, which might’ve allowed for a new or renewed patent.

    It might also just be a pain to implement…


  • Was recently talking to a working student at $DAYJOB about LLMs and wanted to make the point that the pay-per-use model shows they’re still a relatively new/immature technology. So, I likened them to mobile phone calls, which would generally cost you per minute in the early 2000s.

    Yeah, she had no idea what I was talking about.