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- thesohoriots@lemmy.worldtoMicroblog Memes@lemmy.world•Hot singles in your area?English1·3 hours ago
- thesohoriots@lemmy.worldtoAsk Lemmy@lemmy.world•What's your favorite obscure example of ludonarrative harmony in a game?English9·5 hours ago
Not sure how obscure this one is, but in Metal Gear Solid 3: Snake Eater, there’s typically a bunch of creative ways to do things, and you’re punished for being consistent (you do mostly headshots? They get helmets!). There’s a boss fight with an ancient sniper known as The End, and Kojima wanted it to take a week to complete. He was told no, of course, but it’s still a massive exercise in patience.
Alternately, you can just quit the game, pop the cartridge out for a week, and when you start it up on day 8, The End has died of natural causes.
In Search of Lost Time for the twitter era
- thesohoriots@lemmy.worldtoBrand New Sentence@lemmy.today•Rickrolling is the gentle, kind, prosocial descendant of what we used to do on the internet, which was putting a redirect to goatse in every possible misspelling of a urlEnglish0·4 days ago
Something-opening, that’s for sure.
