• thingsiplay@lemmy.ml
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    4 hours ago

    Didn’t even look good, from artistic standpoint. It has (or had?) this Fortnite vibe.

  • ChicoSuave@lemmy.world
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    17 hours ago

    Sony chasing that Game as a Service model for the last few years and failing every time will never not be funny. They know they want money but don’t have the ability to manage their products to get money. Such a laughing stock of a company.

  • SkunkWorkz@lemmy.world
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    8 hours ago

    Why Hermen Hulst still hasn’t been fired baffles me. They rather destroy a ton of value and uproot thousands of people’s lives by shutting down these studios than put the architect of their chase of fool’s gold on the chopping block.

  • ampersandrew@lemmy.world
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    18 hours ago

    Horizon with co-op would be excellent. As a mode inside ordinary Horizon. No one asked for whatever this is.

    • CIA_chatbot@lemmy.world
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      17 hours ago

      It looks like a shitty AI generated mobile game. Whose great idea was “ let’s replace the almost photorealistic graphics with fucking uncanny valley AI cartoons”

      Probably the same person that thought “let’s make a live service game!”

      • uninvitedguest@piefed.ca
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        3 hours ago

        Your use of uncanny valley is at odds with what I understand the term to mean. I understand the uncanny valley effect to take hold on the approach toward realism (something trying too be realistic but not quite there) - where as this is a stylized move away from realism.

      • audaxdreik@pawb.social
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        8 hours ago

        The funny thing is that chasing photorealism is expensive and difficult and not always the right solution. A lot of time stylized, cartoony graphics can be a better option, and I’m even willing to buy that it could’ve worked here, too.

        But they went with this bland, generic, flavorless toon style. This is “marketable” but clearly lacks any distinct artistic vision that could set it apart from any of the other shovelware slop these days.

        I set up a library of dozens of my favorite PSP games in Emulation Station and just scrolling through them you can see how they have all wildly distinct styles but still form this kind of coherent vision of what Sony was like back in the late 00’s, early 10’s. I miss that …

        • CIA_chatbot@lemmy.world
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          4 hours ago

          Yea that’s kinda my point, this uncanny valley mobile app AI generated“style” is fucking atrocious. And it doesn’t fit the Horizon Universe - it’s a shitty cash grab

    • Sanctus@anarchist.nexus
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      18 hours ago

      Its sad cause as a Horizon game wtf is this, but if it was its own IP it actually looks like it would be okay. I’m tired of the grafting for the IP recognition.

    • iamthetot@piefed.caOP
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      16 hours ago

      My partner and I love the Horizon games and I got the big special statue edition of Forbidden West. I think the game looks pretty neat, and very happy to hear they are dropping live service.

      • zikzak025@lemmy.world
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        16 hours ago

        I just wish it wasn’t Horizon. Art style looks cool, gameplay could be fun, but I think it is so tonally dissonant from the other games in the series to the extent I no longer feel as invested in the setting.

    • thingsiplay@lemmy.ml
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      4 hours ago

      At least they course corrected before launch. After 15 miss steps, they finally did the right move by chance.