This might be something to write to your favourite creators about. They want know if it isn’t brought to their attention, and I would certainly enjoy it too. Change takes time, but also effort by the early adopters.
- 0 Posts
- 7 Comments
- verifiedbyme@lemmy.worldtoAsk Lemmy@lemmy.world•What's something that Reddit has, that you wished Lemmy had too3·5 days ago
- verifiedbyme@lemmy.worldtoLinux@programming.dev•China joins Europe in scrapping Windows for Linux5·7 days ago
A lot of the world server-wise is running on Linux already anyway, Microsoft’s own servers included. For the end user I’d argue it is not about stability but rather UX mostly. I’m not completely tech illiterate, but I prefer something that “just works” without too much fiddling, and Linux definitely isn’t that currently.
On the other hand, a knowledgeable IT department can provide that for the enduser, you just need the knowledgeable people in your IT department and the will (budget) to move away from the current environment, then everything works just fine. But time will tell.
- verifiedbyme@lemmy.worldtoNews@lemmy.world•Americans who say they drink alcohol remains at record low, survey finds3·8 days ago
One of the very very best decisions in my recent life was reducing alcohol to every other month, and then very little of it. I just don’t want to do it anymore, you know? I used to drink a lot and couldn’t have imagined it, but alcohol fucks you up in so many ways, and life is just that much better without it.
- verifiedbyme@lemmy.worldtoGames@lemmy.world•Behold, "the whole story of Steam's economy in one picture": the top 1% of games earn 84.5% of estimated revenue, and most games barely make anythingEnglish2·8 days ago
I believe that there’s always luck involved to some extent. You have a very valid point, though, if a game is THAT good, at some point success becomes the only plausible outcome. So definitely not a hill I would die on.
- verifiedbyme@lemmy.worldtoGames@lemmy.world•Behold, "the whole story of Steam's economy in one picture": the top 1% of games earn 84.5% of estimated revenue, and most games barely make anythingEnglish9·9 days ago
I’m not sure how they started, but Brotato came from a very small studio, and rose up to top-played on Steam Deck and some other charts. It made their creators a lot of money, because they were lucky, sure, but also because they made a very good game and had a platform to sell it from.
As far as I know, Valve’s monetisation scheme for developers is also quite fair. I might be one of those fanboys, but I think they deserve it to some extent. There’s much worse players out there, and with the money Valve is making and the market share they have now, they could absolutely be one of the bad ones and not care.
- verifiedbyme@lemmy.worldtoPolitical Memes@lemmy.world•Republicans Stealing Credit For Biden's Achievements3·9 days ago
I’m all for “Don’t explain with malice what you can explain with stupidity.” Not here though.
No! Women only have women hobbies! Men only have men hobbies! There’s no overlap whatsoever! That’s why I’m single, so I should know!