Retro game prices have been skyrocketing too. Everything’s kinda fucked.
missingno
- 0 Posts
- 10 Comments
Everything is relative. The FGC is ‘small’ relative to the likes of League or Valorant, and Riot seems to truly expect that every project should be as popular as those or else they’ll pull the plug.
Masculinity isn’t an inherently bad thing by itself. If anything, I think we need more positive role models who can show a wholesome side of masculinity.
The hope wasn’t that the game would dominate the existing FGC, but that the IP would have such a massive pull that it would expand the FGC so much (and in the longer term, make the players be l branch into other games in the genre).
And even ten years ago I thought that was delusional.
Still thinking back to when this was first announced and people were hyping it up like the mere presence of Riot’s money was going to result in Project L completely dominating the entire rest of the FGC combined by an order of magnitude. I knew from the start that it would never live up to such unrealistic expectations.
From what I’ve heard, it doesn’t sound like the game even did that badly, I wish some of my other favorite games had as healthy of a playerbase. But we’re in this weird world where some games are perfectly comfortable with whatever audience they get and others have to pull the plug ASAP if they don’t hit Fortnite-sized numbers overnight.
They just needed to have realistic expectations and they could’ve been fine with what they have.
Pull up rockin’, smack a racist in the face
Jet out, and leave ‘em screamin’ in the place
I come straight from the heart, you come straight from hate
And if you’re threatenin’ someone I ain’t gonna sit around and wait
I just smacked two cops, I’m waiting to see what the case is
Because my hands automatically smack people who are racist- 2 Mello, Pull Up
Two drums and a cymbal fall off a cliff.
- missingno@fedia.iotoAsk Lemmy@lemmy.world•What's your favorite obscure example of ludonarrative harmony in a game?4·4 days ago
999: Nine Hours, Nine Persons, Nine Doors ending
This game built its twist around the DS hardware.
The player is led to assume they’re viewing everything through Junpei’s perspective, but only the top screen truly represents him. Everything you saw on the bottom screen was actually past Akane’s perspective, because she’s been psychically guiding Junpei to help him solve every puzzle. I’m glossing over a complicated plot about seeing through time, you’ll have to play the game for it to make sense.
But past Akane couldn’t solve the final puzzle in her own time, and would’ve have died. She’s revealed to be the one who orchestrated all of the events of the game just so that future Junpei would develop the same psychic time powers that would enable him to guide her past self through that puzzle, closing the loop and saving her life.
So for the final puzzle, the player must turn the DS upside-down so that the touch screen is now on top, representing Junpei solving the puzzle himself in order to guide Akane.
It’s a bit of a tragedy that this detail had to be sacrificed in the single-screen HD remake, because it’s so damn clever.
- missingno@fedia.iotoGames@lemmy.world•What are some cool/decent PC games that are not on Steam?1·7 days ago
Panel Attack is a FOSS clone of Panel de Pon with rollback netcode and modding support.
Motorola Droid 2. I just miss keyboard sliders.