Would a decentralized version of Steam do that?
Is that 30% the bulk of Valve’s profit?
What do Indie developers get in exchange for Valve’s 30% cut on Steam that they don’t get elsewhere that charges 30% or charges less of a percentage?
So could physical retailers, so how’s that working out?
I’m not going to say they can’t do that. It’s not a bad suggestion but it seems to be suggested continually in a vacuum without considering other factors.
This is absolutely subjective. Assets flips could count, but I’ve played and enjoyed several of those. Flappy Bird style games kind of fall into this category.
This is subjective. Just because a full grown adult with different tastes doesn’t like something doesn’t mean it’s shovelware. A 5 year old kid might love it.
But, here’s a better question. How much does it cost to moderate a platform with that many games?
Because they do moderate the platform just not in a way you like.
Literally in this comments section there’s someone else talking about how they delist or de-prioritize games that don’t get good feedback. You just want them to not allow those games at all.
The game Horses was moderated off the platform. You just want moderation to fit your specific model that you made up in your head.