All in good fun? Maybe I’d laugh it off. But negligent or malicious intent? Well, you could call me captain aggravated too
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- XeroxCool@lemmy.worldtoAsk Lemmy@lemmy.world•What's your entirely unimportant and inconsequential hot take?1·2 days ago
- XeroxCool@lemmy.worldtoAsk Lemmy@lemmy.world•What's your entirely unimportant and inconsequential hot take?1·2 days ago
To a stronger degree, yes, sometimes what I want is an interactive story - a normal game on easy mode. I no longer take joy in increasing difficulty, for the most part, because my backlog is too big and I want diversity, not mastery. But that’s not the actual point. What I was really thinking of was more when glitches wipe your progress, when other players wipe your progress, or whatever else is beyond expected (or accepted) risk. Players get upset, replies tend to act like they’re ridiculous for being upset in a game.
My specific complaint is within an MMO where I choose to play either solo or in a non-PvP server, but constantly see people being toxic about few players playing in open. There’s a discovery aspect involved (Elite dangerous, exploration gets my player name tagged to it for everyone) but if I die before turning in the data, my tag is lost. I may crash on my own fault, but I don’t want to be ganked by station campers and don’t want to have the game glitch me into a wall and blow me up.
While I’ve seen much less of this, it extends to be toxic to players choosing easy mode.
- XeroxCool@lemmy.worldtoNot The Onion@lemmy.world•There's A Pooping Epidemic At Live Concerts — And Experts May Have Identified The CauseEnglish3·4 days ago
I’ve been to 6 concerts this year. You don’t have to be part of the insane rail crowd. I’ve done a mix: one stadium, one arena, 2 midsize places, 2 downright small places. I don’t do GA when it’s in the big places, I take a seat. But, everywhere else, I’ve never smelled a floor shit. People aren’t ridiculous at my shows, but maybe that’s just the crowd being different. I usually have no interest in the current mainstream headliners, so maybe that’s why I’m missing out. But, at each, I get to be the boring crossed arm guy swaying on the back rail. I usually slide up for a song or two for the view before sinking back.
But still, they can be expensive. I have a limit. I’ve caught a couple deals buying resale the same day as the show. I get it if that’s the ultimate deciding factor. But if you enjoy the music and the artist performs well live, I’d recommend at least trying a show before assuming everyone shits on the floor.
- XeroxCool@lemmy.worldtoAsk Lemmy@lemmy.world•What skill did you learn that was not worth the effort?0·4 days ago
The local schools exist, so why would anyone really think to check if a school is locally applicable? It’s a type of problem I see often, in general: you wouldn’t have known what precise things to research until you’re faced with the actual problem. Sometimes kind and scarred souls will blast their warnings across the relevant initial source of information, but most people just move on.
But, that being said, that’s not a terrible amount of money for, presumably, a ton of relevant knowledge to any homeowner or home owning friends. I’d love some electrical knowledge and confidence, spent all my point son automotive. But I’m glad you found more passion in a different path, too.
- XeroxCool@lemmy.worldtoAsk Lemmy@lemmy.world•What's your entirely unimportant and inconsequential hot take?0·6 days ago
Losing in-game progress is as real as losing real life progress. No, I will not starve if I lose game credits (regular credits, not microtransacrion credits), but games are a transaction. For any progress, real or virtual, you’re spending time and effort to get a reward back. Having fun while earning credits is like having fun while learning how to build/repair something. If you fail at the end, you’ve invested time with little or no payoff. The game credits are there to get you better equipment and such, making your future play better in some way. As I’ve gotten older and busier, my limited play time is more valuable, and I want to progress. If I don’t or can’t, then the game doesn’t provide as much reward, and the game loses entertainment value despite a fixed monetary cost.
All to say if progress is at risk in MMOs, I stick to solo modes or non-PvP groups so I can remain the main character who rarely dies
- XeroxCool@lemmy.worldtoAsk Lemmy@lemmy.world•What's your entirely unimportant and inconsequential hot take?1·6 days ago
Watt’s been dead longer than the horses
- XeroxCool@lemmy.worldtoAsk Lemmy@lemmy.world•What have you completely stopped buying because the price has gotten ridiculus?0·7 days ago
Oil change services for my vehicles. Despite doing tons of my own repairs, I hate dealing with the oil. It always gets on the outside of the container and my recycling locations are always full. The service (including oil) used to be about 50% more than the oil I could buy to do myself. It was worth it to me to spend an extra dinner’s worth of money ~4 times a year. But now a service costs at least twice as much as the oil alone, even at independent shops. Plus, I now get oil in slight bulk, so the service is 3x what I pay in oil. I treated myself to a nice catch pan and dedicated funnels as a compromise, still costing less than a service on my first DIY in a decade.
Overheating is a massive issue outside the atmosphere. There’s no passive airflow to transfer heat through convection and there’s no air at all to utilize conduction. The only method left is radiation - the mechanism that let’s you feel the heat of a fire from the side. That’s the slowest option of them all.
Space is not cold in any sense of thermal management because space is essentially empty. Representations of people/fluids freezing when evacuated into space isn’t a good representation of actual thermal management. While there is some freezing effect, it’s because the rapid vaporizaiton of water cools the remaining water and can go below the freezing point. But, realistically, bodies don’t really freeze to an appreciable degree. Meanwhile, for everything else not containing water, there’s nothing to cool it down. In fact, of the very few particles that are flying around, they’re actually quite hot. Atoms flying for millions of years are still over 20,000 degrees.
So no. Thermal management makes orbital data centers the actual worst option.
My local stores are always full and can’t take more. Still doesn’t change how much oil always gets on the outside of the containers