• AwesomeLowlander@sh.itjust.works
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    16 days ago

    Buying games on steam doesn’t give you steam keys though, so this doesn’t really explain why sales on steam stopped being awesome.

    • Abyssian@lemmy.worlddeleted by creator
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      16 days ago

      Yeah, it does. Any time you buy a game you have the choice of buying it for the account you’re logged in as or having a key sent to an email address. Resellers do that second one, many times.

      • AwesomeLowlander@sh.itjust.works
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        16 days ago

        Are you sure about that? Because that’s not my experience. If you’re buying for a friend it asks you for their account and adds it to their library directly. I’m pretty sure the behaviour you describe was phased out a long time ago. Granted, there’s a possibility this is regional.

        • Abyssian@lemmy.worlddeleted by creator
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          16 days ago

          Looks like they did update that, which is definitely a step in the right direction. I had an option to email a key about a month ago buying from the website, so I’m not sure if it was a gradual roll out or if it’s different depending on account or connection type.

          It doesn’t seem like it can be a universal thing, since the article says the way this happened was a regional pricing error that resellers took advantage of and bought a lot of keys to resell at the incorrect price.

          Honestly they should get rid of keys altogether and just make it so if a dev wants to give a copy away they need to manually select the account in the same way.