• CarbonIceDragon@pawb.social
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    1 month ago

    I get what this is saying, and I partly agree, but at the same time, I still think that open world video game npc dialogue is one of the few cases where “program that generates plausible sounding strings of text” could actually be mildly useful. Yes, if you generate everything procedurally, especially the actual story, the result is going to feel rather flat, but I think this misses any middle ground between having all dialogue dynamically generated and having it all be a prewritten human script. For example, suppose that an NPC had conventionally human-written dialogue for the most plot-important conversations, like giving a quest, cutscenes, a player’s first visit to a location, etc, just as these sorts of games have now, but during less important conversations or once the prewritten dialogue was exhausted, it would switch to generating new dialogue, using a human-written backstory and the prewritten dialogue for that character as part its prompt to keep every character from sounding exactly the same. Such a “shift” past what the writers had written for a character would be noticeable, sure, but so is just having that character repeat itself over and over, the utility wouldnt be to have AI write the story instead of the devs but instead to make the point in which that character’s part in the story is done less immersion breaking.

    • Jomega@lemmy.world
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      1 month ago

      That sounds great until the NPCs start hallucinating.

      Have you heard of the elf kingdom in the north? Legend has it that a weapon of unlimited power can be found there.

      Then you search for hours for this “elf kingdom” only to find out it made that shit up.

      • jrs100000@lemmy.world
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        1 month ago

        Ah the irony of AI. Too unreliable to play an NPC in a video game, but reliable enough to pick bombing targets in real life.

        • ShaggyBlarney@lemmy.ca
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          1 month ago

          Anything that removes the decision making… “I didn’t decide to bomb that girls school, the AI agent I asked did, so I’m guilt free.”

      • Ech@lemmy.ca
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        1 month ago

        Regular reminder that all generated content is “hallucinated”, and saying the undesired output of an llm is akin to the program “thinking” wrong is just playing into the hyped up bs techbros are trying to sell.

        • MolochAlter@lemmy.world
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          1 month ago

          No, in the case of llms this is not the appropriate use, but hallucinations in the context of “ai” is a specific phenomenon.

          For instance, in automated transcription, hallucination is when noise is incorrectly interpreted to be coherent speech and entire pieces of conversation are steered in wildly different directions.