• khepri@lemmy.world
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    4 days ago

    Well that is what happens when a project is done and there is no immediate need for that staff for another project. If you want job security don’t work on TV shows, films, or video games. You really can’t expect a corporation to keep paying you if they no longer have work for you to do.

    • SparroHawc@lemmy.zip
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      4 days ago

      Except one of the best assets of a game company is people who know how to make a good game. Retaining their talent is worth the extra pay. Treating veteran game makers like replaceable cogs is how you get the current AAA game industry, with nothing but overpriced lukewarm soul-dead rehashes of prior games that are full of bugs and devoid of merit.

      The big corps seem to think that their talent is all in their upper management, and that’s why the industry sucks donkey balls these days.

    • Cethin@lemmy.zip
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      4 days ago

      Yeah, this isn’t reasonable. A good studio will have been preparing for what they’re doing next before the project is finished. Keeping a team together who knows what they’re doing and already knows how to cooperate together is worth a lot. This is just a sign of bad management, and sadly they’re not the ones losing pay.