So I just did a little follow-up to my Retroid Pocket 6 review, this time looking specifically at the 12GB model and what those extra 4GB actually get you when it comes to retro handheld emulation.
I chatted to the developers behind Eden, GameNative, ARMSX2 and ARMSX3, as well as Retroid themselves, with each weighing in on how the extra RAM affects their respective emulators and where the 12GB model really makes a difference.
I also put the Pocket 6 through just the tiniest bit of testing on my own to sprinkle throughout. Hope some here enjoy it!
Have you tried booting it with Armada and play some heavier game on it? I was looking for handheld and all those nvidia/lenovo/steam are extremely unaffordable (more than double the price!), so a bit of search and people kept recommending this one with ArmadaOS installed, so i’m curious on whether this is a viable way of doing it or if gamenative is enough, given there’s 12gb ram available.
Also keep up the good work, i actually started to look into handheld from your post.
I haven’t gotten this, but my personal experience with Retroid is that the parts break rather easily. They sell replacement parts for a little but soon stop supporting that practice.